


Under these conditions, let's suppose a version named:

Grego, congratulations for all of these new features!īut, in function to so many good things, I'd like to suggest the following: what about to create two versions of this homage to Final Fight? What I mean is: I believe we have two different types of people following your work (some that want the game as the classic arcade - with only the 3 players support and some that want new possibilities with it). Well, pardon me for the long text please and keep this marvelous work. Belger falls from the top (during the night) and the sequence of fall is during the day). But during the Stage 6, Night and Day get wrong, mainly if we try to keep in mind the logical sequence that Jessica will run to Cody passing through the sceneries. If we take a look at Bay Area, the night is finishing and it's been starting a new day. UP TOWN -> Day (in function to the events right after the elevator and the dialogue between Jessica and Cody in the end) INDUSTRIAL AREA -> Day (the fight against Rolento confirms it) īAY AREA -> it starts during the Night and it finishes during the Day SUBWAY -> Day (the Bonus Car Scenary confirms it) To me, the sequence of events happen as follow: What I really hope to be fixed someday is the confusion concerning Night and Day in the Stage # 6 (Up Town). I know is a very simple detail, but I believe is very important for a logical sequence of events concerning to the STAGE # 06 (and to the rest of the game too). Once the Authors have been changing everything from the begining, I believe that's the time to fix the Day/Night events of the Stage # 06. This is, in my humble opinion, one of the best mods to be released in 2019.
